Talk:Cultural references

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It was a brillilant idea an hour ago when I was reading the breakroom stuff, but it seems to have sprawled in the acutal writing.

If I can't fix it by Saturday, I think it might be a good idea to delete it.

It's not bad. It's not really good either, but I think writing about such references is important. They're used a lot, after all. I'm adding a few things (Grand Theft Colo and Circuity are also examples of references - one of as many as possible, the other about one which Fred tried to eliminate in the printed version). —da Pete (ばか) 04:31, 14 Jul 2006 (PDT)


one thing i wanted to add that I couldn't make work was the idea of Parralax (sp), and I think my concept might be slightly off base. I think the current Ping story arc is an illistration of where I want to go. Anyway, as you move along from place to place, references change. An important part of what I think Fred is tryng to say is how much of what we see is what we bring to the table. A good example of that is Kimiko in 583. A girl who lives in a big city barely notices things that people who live in a more ordered place would find shocking.

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